Inside the Fallout Universe, the Gaming World’s Most Astonishing TV Hit

The post-apocalyptic TV series has made a triumphant return to streaming services, and it's safe to say that fans were agreeably astonished by the caliber of its debut season. By depicting the atomic-age, nuclear-ravaged United States through the lenses of three distinct characters, it succeeded in capturing different facets of the player's experience.

We followed Lucy the vault dweller, trying to uphold her morals and discovering that the barren landscape made that very difficult; Max, the militant faction new recruit, who starts doubting his cult's leadership and unleashes a lot of havoc in powered exoskeleton; and the Ghoul, a breakout character who has long since lost any sense of morality out in the irradiated badlands.

Setting the Stage for the Second Season

The show's first season ending unveiled key information about who helped cause the atomic conflict that sealed a society in subterranean shelters for an extended period. It also posed numerous mysteries unanswered for the second season – and, now, hopes are much greater.

“We’ll take ‘pretty good’ – we should print that on merchandise,” says one of the series creators.

“Going into the initial season, people were like, ‘Just get it right’,” comments a key figure from the games. “We’re over the moon with the reception to the show, so this time people are arriving with more eagerness and different expectations.”

The Mojave Beckons for Season Two

The upcoming season is taking place in New Vegas, the location of the beloved game Fallout: New Vegas, which is widely regarded for having the sharpest dialogue and characters in the franchise, even if it was somewhat buggy at launch.

“It’s more of a desert vibe, a Mojave vibe, that’s so integral to that game,” says Nolan. “That parched, blasted-out Route 66 feeling of the game is so much enjoyable to incorporate into the show.”

In the series narrative, a significant amount of time has elapsed since the story of the New Vegas game by the time the characters make their way there. Yet, the creators indicate that it will honor the fan's adventure.

The Importance of Physical Sets

The Fallout TV series is notable for its physical authenticity – its production team prioritized authentic items and environments were constructed, reflecting the makeshift nature of the towns in the games.

“Being a genre enthusiast, so many shows I watch, I’m aware that they’re all standing in front of a digital backdrop,” says another of the showrunners. “The primary goal of an translation, particularly of a video game, is to feel like it’s tangible.”

Indeed, pretty much each creature you see on-screen is real, even the infamously terrifying mutated beasts known as Deathclaws. In the show, they are created using animatronics, and were apparently pretty frightening up close.

A Labor of Love

The Fallout series works because it is developed by accomplished storytellers who are also passionate gamers, alongside the game developers behind the franchise. This common understanding for the universe is evident in the final product.

The new batch of episodes is debuting on a weekly basis rather than as a full-season drop, representing a shift from the first season. This approach will create a different weekly discussion, something the creators themselves are excited to observe.

“It has more depth, it’s larger in scale, it’s wittier, it has a lot of revelations,” teases the game director. “I am excited to seeing what people think.”

Grace Schwartz
Grace Schwartz

Wildlife biologist specializing in sloth behavior and rainforest ecosystems, with over a decade of field research experience.